Was acting as Team Lead texture artist on R6 Outbreak.
It was a cool challenge very different from what we are used to see in R6.
Was happy to work on an horror theme.
Art direction was driven by Gregory Fromenteau and Wafaa Benhammou.
Texture team artists were Jessica Larrivée, Marc Tetreault, Svitlana Kovalchuk and Alina Ivanchenko.
Modelers/All rounders Hugo Castano and Matthieu Glanois also participated in the texturing of many props and environments parts.
More complete credits to come soon.