Here is some screenshots of parts that I've worked on in Assassin's Creed Unity :
I had the chance to texture a couple of houses and landmarks of Paris .
We had the opportunity to push the quality alot, switching to PBR in the process.
I am really proud of the result of the visual quality of the game.
We had an amazing art team on the project.
Mohammed Gambouz, Maxime Pelletier and Patrick Limoges were in charge of art Direction on the game.
Of course this is collaborative work, other artists played an important role in the final result of the game.
We had a dream team in the texture department : credits goes to Isabelle Gagnon, Alfredo Cristinziano, Marc Tetreault, Jocelyn Daprato and Pascal Savignac.