Here is some screenshots of parts that I've worked on in Assassin's Creed Unity :
I was team lead texture artist on the project.
I spent quite a long time texturing Notre-Dame Cathedral. It was alot of fun.
Caroline Miousse was in charge of the modeling\Level Art of that large landmark.
Mohammed Gambouz, Maxime Pelletier and Patrick Limoges were in charge of art Direction.
Of course this is collaborative work, other artists played an important role in the final result of the game. We had a dream team in the texture department : credits goes to Isabelle Gagnon, Alfredo Cristinziano, Marc Tetreault, Jocelyn Daprato and Pascal Savignac.